<center><H1>Version 0.20.1</h1></center>
<center><img src="help_eng.jpg"></center>
<center>by making suggestions or <b>donating</b>, enabling smoother development and, above all, server rental.<br>
<b>Donations</b> can now be made via the dedicated <b>Tipeee</b> page, if you feel so inclined!<br></center>
<center><a href="https://buildandplay.fr/fr/donation/">
<img src="Jar-Kit_Tipeee_2.png" height=100><br>
CLICK THIS LINK TO BUY ME A COFEE!</a><br></center>
<center><h1>IF YOU HAVE ANY SUGGESTIONS</h1>
Please visit the forum or Facebook page (via private message), with the forum being the preferred option.<br><br>
<b>Thank you to everyone who supports the project, and have fun editing!</b></center>

<h2>General</h2>
<ul>
<li>The colors were not saved/loaded correctly.</li>
<li>There was—once again—a concern about detecting changes to the project.</li>
<li>It is now possible to apply a mirror effect (horizontal/vertical) to fragments (bloodstains or character images, for example, in Zombicide V2) as well as rotation. As usual, the option is defined in the package.</li>
<li>It is now possible to include text in a block with a slanted edge (right or left), as on the back of Zombicide V2 cards.</li>
<li>A (basic) database system is now in place to enable easier and faster access to large volumes of data (in the composition of reports).</li>
<li>The “Quest Editor” label now changes depending on the type of package loaded (Quest Editor / Map Editor).</li>
<li>The main toolbar responds correctly to the loaded project.</li>
</ul>

<h2>Package</h2>
<ul>
<li>The Zombicide ID creation package now allows you to generate card backs.<br><center><img src="06.jpg"></center></li>
<li>The Zombicide ID creation package now allows you to include the “Brother in Arms.”</li>
<li>Images in Zombicide V2 reports can now be manipulated more extensively (mirroring, rotation).</li>
<li>New package : Demon Dragon for Massive Darkness II.</li>
<li>Added the “dragon” icon to the Massive Darkness II report package.</li>
</ul>

