<center><H1>Version 0.18.0</h1></center>

<center><h1>IF YOU HAVE ANY SUGGESTIONS</h1>
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<b>Thank you to everyone who supports the project, and have fun editing!</b></center>

<h2>General</h2>
<ul>
<li>Save files could, in some cases, cause a critical software error during loading. This has now been fixed.</li>
<li>Repositioning elements generated in reports is now easier.</li>
<li>The report editor now includes a status bar.</li>
<li>The list of items in the board game editor now displays a message when it is empty.</li>
<li>Reports can be considered coreboxes (such as the Zombicide character card editor).</li>
<li>Quest reports are now fully translatable, including interface terms.</li>
<li>It is now possible in certain text blocks (defined by the package) to include a thumbnail of the game board.</li>
<li>It is possible to have multiple instances of the same report. This is used in the Zombicide character card editor to edit multiple cards at the same time (and group them by theme/save, for example).</li>
<li>A third type of package is now available: cards editors.</li>
<li>The download list now includes the package type, with packages for reports and cards editors.</li>
<li>Redesign of the PDF export system for reports. There is still no interface as such (and there is no need for one), but the entire export mechanism has been revised.</li>
<li>The automatic refresh of the report when any of the data changes can now be disabled. The report can be refreshed using the F5 key.</li>
<li>A backup is performed when you save your project and the file format changes.</li>
<li>The software is now compiled for pure speed, at the expense of the final file size.</li>
</ul>

<h2>Packages</h2>
<ul>
<li>Added a package that generates character cards for Zombicide V2.</li>
<li>Update to the Zombicide V2 report package.</li>
<li>Update to the Massive Darkness II report package.</li>
</ul>

